// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once


#include <Windows.h>

#include <string>
#include <map>
#include <memory>
#include <algorithm>

#include <vcclr.h> // required header for PtrToStringChars

#include "ar.h"
#include "arextern.h"
#include "arfree.h"
#include "arerrno.h"
#include "arstruct.h"

#pragma comment (lib, "arapi7604_build002.lib")
#pragma comment (lib, "arrpc7604_build002.lib")
#pragma comment (lib, "arutl7604_build002.lib")
#pragma comment (lib, "arxmlutil7604_build002.lib")


#using <System.dll>
#using <System.Core.dll>



static std::map<int, ARControlStruct> gTokens;